This paper proposes a compact description method for 3D gamut shell. The real 3D image-to-device gamut mapping is a best way to make the appearance matching in between display and print images suppressing the source color information losses. The image gamut surface is shaped as polygon
meshes by extracting the most outside points from the random color distributions of natural image. The gamut shape data should be attached to image in compact format. In our proposal, first, the image gamut shape is given by the 2D color distance array, called r-image, which is measured as
radius distance
Hiroaki Kotera, Ryoichi Saito, "Compact Description of 3D Image Gamut Surface by SVD" in Proc. IS&T Int'l Conf. on Digital Printing Technologies (NIP17), 2001, pp 446 - 449, https://doi.org/10.2352/ISSN.2169-4451.2001.17.1.art00100_1