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Volume: 22 | Article ID: art00024
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Rapid Simulation of Translucent Material with Contrast-Reversing Rendering
  DOI :  10.2352/CIC.2014.22.1.art00024  Published OnlineNovember 2014
Abstract

We present a rendering method to reproduce translucent appearances in real-time. Since the translucency is caused by complicated light behavior such as scattering and absorption, reproducing translucent material requires computationally expensive cost. Due to its computational cost, it is difficult to apply the digital mock-up with the computer graphics for the purpose of cost reduction and acceleration of developing products. In order to reproduce the translucent appearance rapidly, we focus on the contrast-reversing image processing. We embed this simple image processing method to the reflection model. Our proposed method can reproduce in real-time with almost the same appearance compared to commercial rendering software.

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  Cite this article 

Ryota Domon, Shoji Yamamoto, Kentaro Hikosaka, Norimichi Tsumura, "Rapid Simulation of Translucent Material with Contrast-Reversing Renderingin Proc. IS&T 22nd Color and Imaging Conf.,  2014,  pp 141 - 145,  https://doi.org/10.2352/CIC.2014.22.1.art00024

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Copyright © Society for Imaging Science and Technology 2014
72010350
Color and Imaging Conference
color imaging conf
2166-9635
Society for Imaging Science and Technology