Current HDR display technology approaches the dynamic range of the fully adapted human vision system. As such, this technology has potential for performing as a surrogate for realworld scenes in the evaluation of the accuracy of high dynamic range (HDR) algorithms that map HDR scenes to the more common, everyday display technology having limited dynamic range. Clearly, use of HDR display technology has the benefit of simplicity in experimental design while maintaining the high dynamic range of the original scene. To evaluate this potential use for HDR displays, seven published versions of well-known tone mapping algorithms were benchmarked for rendering accuracy against each of four real-world scenes constructed in the lab and their corresponding renderings on the Munsell Color Science Laboratory's (MCSL) HDR display. The results between those obtained from the MCSL HDR display and those obtained from the real-world scenes are in good agreement thus validating the HDR display's potential as an evaluation tool in this context.
Jiangtao Kuang, Rod Heckaman, Mark D. Fairchild, "Evaluation of HDR Tone Mapping Algorithms using a High-Dynamic-Range Display to Emulate Real Scenes" in Proc. IS&T 15th Color and Imaging Conf., 2007, pp 299 - 303, https://doi.org/10.2352/CIC.2007.15.1.art00057