
Monolingual learners frequently encounter barriers to language acquisition ranging from financial constraints to a lack of situational confidence. Virtual Reality (VR) offers a promising solution by providing a ”safe” digital environment for immersive learning experiences. This paper evaluates a comparative study between two distinct delivery methods of a language lecture within VR: a traditional video presentation and a 3D-modeled experience utilizing consumer-grade motion capture hardware. In addition, this paper provides a solution with cheap consumer motion capture hardware, addressing the financial block above, to create educational content. Overall, results were mixed; while both the video and motion capture versions yielded positive engagement, the video format demonstrated a more significant quantitative increase in results. As part of the evaluation, we analyze the performance of low-cost motion capture in educational content creation and propose design iterations to better isolate the variables influencing these learning gains.
Michael Wilson, Vinh Le, Sergiu M. Dascalu, Frederick C. Harris, Jr. , "Actions Can Teach Better Than Words" in Electronic Imaging, 2026, pp 192-1 - 192-7, https://doi.org/10.2352/EI.2026.38.13.ERVR-192