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Proceedings Paper
Volume: 37 | Article ID: HVEI-211
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Cloud Gaming Quality based on a Passive Video Quality Experiment and Bootstrapped Analysis
  DOI :  10.2352/EI.2025.37.11.HVEI-211  Published OnlineFebruary 2025
Abstract
Abstract

The International Telecommunication Union has a project for developing objective quality models called Parametric Bitstream-Based Quality Assessment of Cloud Gaming services. The model will be divided into an interaction quality module and a video coding impairment module. To evaluate these two modules an experimental campaign was conducted where labs from different parts of the world performed user studies to collect data for the evaluation. This paper describes an experiment for collecting data to evaluate the video coding impairment module. The analysis is based on a bootstrapping approach.

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  Cite this article 

Kjell Brunnström, Linnea Runsten Fredriksson, Shirin Rafiei, "Cloud Gaming Quality based on a Passive Video Quality Experiment and Bootstrapped Analysisin Electronic Imaging,  2025,  pp 211-1 - 211-6,  https://doi.org/10.2352/EI.2025.37.11.HVEI-211

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This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/.
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