In this article, the authors present an image processing method to reduce three-dimensional (3D) crosstalk for eye-tracking-based 3D display. Specifically, they considered 3D pixel crosstalk and offset crosstalk and applied different approaches based on its characteristics. For 3D
pixel crosstalk which depends on the viewer?s relative location, they proposed output pixel value weighting scheme based on viewer?s eye position, and for offset crosstalk they subtracted luminance of crosstalk components according to the measured display crosstalk level in advance. By simulations
and experiments using the 3D display prototypes, the authors evaluated the effectiveness of proposed method.