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Volume: 32 | Article ID: art00002
Active Shooter response training environment for a building evacuation in a collaborative virtual environment
  DOI :  10.2352/ISSN.2470-1173.2020.13.ERVR-223  Published OnlineJanuary 2020

During active shooter events or emergencies, the ability of security personnel to respond appropriately to the situation is driven by pre-existing knowledge and skills, but also depends upon their state of mind and familiarity with similar scenarios. Human behavior becomes unpredictable when it comes to making a decision in emergency situations. The cost and risk of determining these human behavior characteristics in emergency situations is very high. This paper presents an immersive collaborative virtual reality (VR) environment for performing virtual building evacuation drills and active shooter training scenarios using Oculus Rift headmounted displays. The collaborative immersive environment is implemented in Unity 3D and is based on run, hide, and fight mode for emergency response. The immersive collaborative VR environment also offers a unique method for training in emergencies for campus safety. The participant can enter the collaborative VR environment setup on the cloud and participate in the active shooter response training environment, which leads to considerable cost advantages over large-scale real-life exercises. A presence questionnaire in the user study was used to evaluate the effectiveness of our immersive training module. The results show that a majority of users agreed that their sense of presence was increased when using the immersive emergency response training module for a building evacuation environment.

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Sharad Sharma, Sri Teja Bodempudi, David Scribner, Peter Grazaitis, "Active Shooter response training environment for a building evacuation in a collaborative virtual environmentin Proc. IS&T Int’l. Symp. on Electronic Imaging: The Engineering Reality of Virtual Reality,  2020,  pp 223-1 - 223-7,

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