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Volume: 28 | Article ID: art00008
Visual Fatigue during Continuous Viewing the 3D Movie
  DOI :  10.2352/ISSN.2470-1173.2016.5.SDA-442  Published OnlineFebruary 2016

Three-dimensional (3D) displays become more and more popular in many fields. However, visual fatigue is one of the critical factors that impede the wide range of applications of 3D technology. Although many studies have investigated the 3D visual fatigue, a few of them are based on continuous viewing 3D contents. In this paper, we propose a method to evaluate visual fatigue through subjective scoring and objective measuring the physiological parameters during the continuous viewing 3D/2D movie. In the viewing, we test the objective and subjective indicators, including the heart rate (HR), blink frequency (BF) and percentage of eyelid closure over the pupil over time (PERCLOS) and the subjective scoring (SS). Before and after viewing the video, VRT, PMA and questionnaires are measured. Experimental results showed that the subjective score and objective indicates of visual fatigue increased gradually with viewing time although it was fluctuated. The symptoms of visual fatigue were generally more serious after viewing 3D movie than 2D ones. Based on the results above, a model was built to predict visual fatigue from HR and BF during continuous viewing 3D video processes.

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Danli Wang, Xinpan Yang, Haichen Hu, Helei Wang, "Visual Fatigue during Continuous Viewing the 3D Moviein Proc. IS&T Int’l. Symp. on Electronic Imaging: Stereoscopic Displays and Applications XXVII,  2016,

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