We described a method of CG rendering that uses spectral reflectance and multispectral data obtained using different types of measurement systems. This method can be used to synthesize CG and live-action pictures with different numbers of bands. We experimentally created a short movie using multispectral CG and live-action pictures and demonstrated that we can generate natural and accurate color images.
Masaru Tsuchida, Hiroyuki Arai, Toshio Uchiyama, Masahiro Yamaguchi, Hideaki Haneishi, Nagaaki Ohyama, "A method for rendering and editing multispectral computer graphics" in Proc. IS&T CGIV 2006 3rd European Conf. on Colour in Graphics, Imaging, and Vision, 2006, pp 474 - 477, https://doi.org/10.2352/CGIV.2006.3.1.art00097