1st and 2nd FM generation 3D halftoning133-MEGAPIXEL1 MICRON PIXELS180 degree images1-bit matrix completion1/f noise108 Megapixel100 Hue test
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2.5D reconstruction2D VIEWS2D DCT2D and 3D video2D-plus-depth video2D to Hologram conversion2-d scale2D metrics2.5D printing2D AND 3D CONVERTIBLE DISPLAY2.5 D printing2D/3D imaging, high performance computing, imaging systems, efficient computations and storage2.5D PRINTING2x2 On-chip Lens2-D barcodes2D-TO-3D CONVERSION ARTIFACTS2D printing2.5D2D2AFC
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3D Communications360-degree content3D printing3D shape3D PRINTER3D Mapping3D scanning3D capture3D modelling360 degree images3D Range Data Compression3D Point Cloud3D affine transformation3D recovery3D Printing3D modeling3D/2D Visuals3D digital halftoning3D Vision3D Immersion3D rigid transformations3D RECONSTRUCTION360 IMAGING3D HALFTONING3D depth sensing3D range scanning3D Curvelet3ARRI footage360° video3D model3D compression3D Imaging3D TRANSFORMATION360-degree Image3D surface reproduction3D Range Data3D Modeling3D STACK3D Video Communications3D Shape Indexing and Retrieval3D/4D DATA PROCESSING AND FILTERING360-degree videos3D scene flow estimation3D connected tube model3D Tracking3D EDUCATIONAL MATERIAL3D Digital Image Correlation3D image compression3D-HEVC3D adaptive halftoning3D Halftoning3D Data Sources3D camera3D mapping and localization3D/4D Data Processing and Filtering360VR360-degree video streaming3D depth-map360-video3D Gaussian Splatting3D Saliency3D surface3D data processing3D optical scans3D scene classification3D video processing3D warping3D objects3D mesh3D shape indexing and retrieval3D refinement3D-color perception3D display3D Measurement3D theater program listing3D Data Processing3D Telepresence3DLUT3D DIGITIZATION METHOD FOR OIL PAINTINGS3D position measurement of people3D-shooting3D Object Detection360-degree images3D Morphable Model3D face alignment3D PRINTING3D MODEL3D video3D-LUT3D/4D Scanning3D stereo vision360 panorama3D perception3D CAMERAS360 degrees video360-degree art exhibition360-degree image projection3D SALIENCY3D Meshes3D print3D halftoning3D recursive search3D-human body detection3-T pixel3D Video3D SCENE RECONSTRUCTION AND MODELING3D and 2D3D SHAPE INDEXING AND RETRIEVAL3D Quality3D Video Conferencing3D shape analysis360-DEGREE IMAGE360-deg quality assessment3d localization3D MODELLING3-D RECONSTRUCTION3D RANGE IMAGING3D Image Processing3D object shape3D Computer Graphics3D Compression3D Models360-degree3D MESHES3D Display3D Gaussian splatting3DSR3D displays360-degree video3D communications3DViewers360° STEREO PANORAMAS3D Iterative Halftoning3D MESH3D-CNN3D Lidar3D Scene Reconstruction3D VISUALIZATION3D Compression and Encryption3DMM3D reconstruction360 Video3A ALGORITHMS360x3D scene capture3-D SHAPE RECOVERY3d mapping3D DISPLAY3D-high efficiency video coding3D visual representation3D USER INTERFACES3D PROFILE360-Degree Video Technology3D cinema and TV3D TV360-degree imaging3D CG Image3D Color Printing3D Reconstruction3D-printing3D Range Data Encoding3d3D IMAGE3d video3D STIMULI3D glasses3D COMPRESSION AND ENCRYPTION3D surface structure based halftoning3D vision3D encoding3D3D human-centered technologies3D point cloud3D Scene Reconstruction and Modeling3DCNN3D-Anisotropic smoothing3D projector3D mesh simplification35MM FILM DIGITIZATION3D localization3D/4D SCANNING3D-assisted features3D localization and mapping3D digitization and dissemination3D colour Digital Image Correlation3D Print Appearance3D range geometry3D RECOVERY3D printer360° VIDEO3D INTERACTION3D ACQUISITION ARCHITECTURE3D audio3D imaging
Museums are digitizing their collections of 3D objects. Video games provide the technology to interact with these objects, but the educational goals of a museum are often at odds with the creative forces in a traditional game for entertainment. Efforts to bridge this gap have either
settled on serious games with diminished entertainment value or have relied on historical fictions that blur the line between reality and fantasy. The Vessel project is a 3D game designed around puzzle mechanics that remains a game for entertainment while realizing the benefits of incorporating
digitized artifacts from a museum. We explore how the critical thinking present in solving puzzles can still encourage engagement of the story the artifacts have to tell without creating an historical fiction. Preliminary results show a preference for our in-game digital interaction over a
traditional gallery and a desire to learn more about the artifacts after playing.