YOLOv8YOLOv5YOLOYolov5You only look once v3 (YOLOv3)You only look once (YOLO)YOLO-RYouTubeyolo
Z
Z numberZERNIKE MOMENTSZERNIKEZero Parallax SettingZoom FatigueZEISSZ-type SchlierenZernike polynomialZebra Embryo
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0.8um pixel
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1-bit matrix completion180 degree images100 Hue test1/f noise133-MEGAPIXEL108 Megapixel1st and 2nd FM generation 3D halftoning1 MICRON PIXELS
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2D AND 3D CONVERTIBLE DISPLAY2.5D PRINTING2D/3D imaging, high performance computing, imaging systems, efficient computations and storage2.5 D printing2D printing2D2AFC2D-TO-3D CONVERSION ARTIFACTS2-D barcodes2D to Hologram conversion2D DCT2.5D reconstruction2.5D2D and 3D video2D VIEWS2D-plus-depth video2-d scale2D metrics2.5D printing
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3D Range Data Encoding3D halftoning3-T pixel3D recursive search3D Meshes3D Models3D Computer Graphics3D SHAPE INDEXING AND RETRIEVAL3D STIMULI3D and 2D360-deg quality assessment3D MODELLING3D shape analysis3D/4D SCANNING360 degrees video3-D RECONSTRUCTION3D-shooting3D point cloud3D mesh360-degree3D object shape3D communications3D-color perception3D Iterative Halftoning3D Compression and Encryption360° STEREO PANORAMAS3D EDUCATIONAL MATERIAL3D reconstruction3D MESH3D image compression3D Shape Indexing and Retrieval3D/4D DATA PROCESSING AND FILTERING3D PROFILE3D Lidar3D Video Communications360-degree video streaming3d localization3D Video3DMM3D depth-map3D TV3D SCENE RECONSTRUCTION AND MODELING3D-human body detection3D DISPLAY3D cinema and TV3D MESHES3D mesh simplification3A ALGORITHMS3d3D vision3D rigid transformations360-DEGREE IMAGE3D range scanning3D IMAGE3D glasses3D COMPRESSION AND ENCRYPTION3D USER INTERFACES3D Reconstruction3D3D RECONSTRUCTION360-degree imaging3D Quality3D displays3D-printing3D localization3D compression3D VISUALIZATION3DCNN3D STACK3D surface structure based halftoning3D-Anisotropic smoothing360 Video3D audio3D Display360° VIDEO3D ACQUISITION ARCHITECTURE3D INTERACTION3D-assisted features3D Print Appearance3D RECOVERY3D digitization and dissemination3D localization and mapping3D imaging3D Printing3D colour Digital Image Correlation3D range geometry3-D SHAPE RECOVERY360 degree images3D Mapping3D printer3D Communications3D SALIENCY3D printing3d mapping3D recovery3D-high efficiency video coding3D visual representation3D Scene Reconstruction and Modeling360x3D scene capture3D print3D scene classification3D shape3D encoding3D HALFTONING3d video3D Color Printing3D Point Cloud3D modeling3ARRI footage3D warping360° video3D Imaging35MM FILM DIGITIZATION360-degree Image3D TRANSFORMATION3D DIGITIZATION METHOD FOR OIL PAINTINGS3D Modeling3D refinement3D human-centered technologies3D position measurement of people3D projector3D Digital Image Correlation3D-CNN3D model3D Data Sources3D Scene Reconstruction3D camera3D Halftoning3D connected tube model3D Range Data3D adaptive halftoning3D Tracking3D affine transformation360-degree videos3D PRINTER3D Vision3D scene flow estimation3D scanning3D capture3D modelling3D/4D Data Processing and Filtering3D Image Processing360 IMAGING3D optical scans360VR3D Saliency3D objects3D Immersion360-degree video3D digital halftoning3D surface3D RANGE IMAGING3D Curvelet3D Compression3D theater program listing3D shape indexing and retrieval3D/4D Scanning3D surface reproduction3D data processing3D video3D video processing3D MODEL3D display360-degree content360 panorama360-degree art exhibition3D CAMERAS3D Measurement3D Data Processing3D stereo vision3D Morphable Model3D-LUT3D Telepresence3D Object Detection3D PRINTING360-degree image projection360-degree images3D Range Data Compression360-video
Andrew J. Woods, Nicolas S. Holliman, Takashi Kawai, Bjorn Sommer
Pages B02-1 - B02-7, January 2023, This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/. 2023
This manuscript serves as an introduction to the conference proceedings for the 34th annual Stereoscopic Displays and Applications conference and also provides an overview of the conference.