1st and 2nd FM generation 3D halftoning1 MICRON PIXELS133-MEGAPIXEL180 degree images1-bit matrix completion108 Megapixel1/f noise100 Hue test
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2D VIEWS2D DCT2.5D reconstruction2D metrics2-d scale2D to Hologram conversion2D-plus-depth video2D and 3D video2D/3D imaging, high performance computing, imaging systems, efficient computations and storage2.5D PRINTING2.5 D printing2D AND 3D CONVERTIBLE DISPLAY2.5D printing2AFC2D2.5D2D printing2-D barcodes2D-TO-3D CONVERSION ARTIFACTS
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3D Tracking3D EDUCATIONAL MATERIAL3D Video Communications3D/4D DATA PROCESSING AND FILTERING3D Shape Indexing and Retrieval360-degree videos3D connected tube model3D scene flow estimation3D-HEVC3D adaptive halftoning3D Halftoning3D Data Sources3D camera3D Digital Image Correlation3D image compression360-degree Image3D model3D compression3D Imaging3D TRANSFORMATION3D Modeling3D STACK3D surface reproduction3D Range Data3D digital halftoning3D Immersion3D Vision3D rigid transformations3D RECONSTRUCTION3D modeling3D/2D Visuals3D depth sensing3D range scanning3ARRI footage3D Curvelet360° video360 IMAGING3D HALFTONING3D shape3D PRINTER3D Communications360-degree content3D printing3D Point Cloud3D affine transformation3D recovery3D Printing3D Mapping3D scanning3D capture3D modelling360 degree images3D Range Data Compression3D face alignment3D PRINTING3D MODEL3D Object Detection360-degree images3D Morphable Model3D stereo vision360 panorama3D perception3D CAMERAS360 degrees video360-degree art exhibition360-degree image projection3D-LUT3D video3D/4D Scanning3D refinement3D display3D-color perception3D mesh3D shape indexing and retrieval3D Data Processing3D Telepresence3D DIGITIZATION METHOD FOR OIL PAINTINGS3D position measurement of people3D-shooting3D Measurement3D theater program listing3D data processing3D optical scans3D Saliency3D surface3D warping3D objects3D scene classification3D video processing360VR3D/4D Data Processing and Filtering3D mapping and localization3D depth-map360-degree video streaming360-video3D-CNN3D Scene Reconstruction3D Lidar360° STEREO PANORAMAS3D Iterative Halftoning3D MESH3D reconstruction3D VISUALIZATION3D Compression and Encryption3DMM3D Gaussian splatting360-degree3D Display3D MESHES3D displays360-degree video3D communications3DSR3d localization3D MODELLING3-D RECONSTRUCTION3D RANGE IMAGING3D Image Processing3D Quality3D Video Conferencing3D shape analysis360-DEGREE IMAGE360-deg quality assessment3D object shape3D Computer Graphics3D Compression3D Models3D print3D halftoning3D recursive search3D-human body detection3-T pixel3D Video3D Meshes3D SALIENCY3D SHAPE INDEXING AND RETRIEVAL3D SCENE RECONSTRUCTION AND MODELING3D and 2D3D range geometry3D localization and mapping3D digitization and dissemination3D colour Digital Image Correlation3D Print Appearance3D RECOVERY3D printer360° VIDEO3D INTERACTION3D ACQUISITION ARCHITECTURE3D imaging3D audio3D projector35MM FILM DIGITIZATION3D mesh simplification3D human-centered technologies3D point cloud3D Scene Reconstruction and Modeling3DCNN3D-Anisotropic smoothing3D-assisted features3D localization3D/4D SCANNING3D-printing3D Range Data Encoding3d360-degree imaging3D Color Printing3D Reconstruction3D COMPRESSION AND ENCRYPTION3D glasses3D surface structure based halftoning3D vision3D encoding3D3D IMAGE3d video3D STIMULI3D DISPLAY3D-high efficiency video coding3D visual representation360 Video3A ALGORITHMS3-D SHAPE RECOVERY360x3D scene capture3d mapping3D PROFILE360-Degree Video Technology3D cinema and TV3D TV3D USER INTERFACES
There are many test charts and software to determine the intrinsic geometric calibration of a camera including distortion. But all of these setups have a few problems in common. They are limited to finite object distances and require large test charts for calibrations at greater
distances combined with powerful and uniform illumination. On production lines the workaround for this problem is often times the use of a relay lens which itself introduces geometric distortions and therefore inaccuracies that need to be compensated for.
A solution to overcome these
problems and limitations has originally been developed for space applications and has already become a common method for the calibration of satellite cameras. We have now turned the lab setup on an optical bench into a commercially available product that can be used for the calibration of
a huge variety of cameras for different applications. This solution is based on a diffractive optical element (DOE) that gets illuminated by a plane wave generated with an expanded laser diode beam. In addition to the conventional methods the proposed one also provides the extrinsic orientation
of the camera and therefore allows the adjustment of cameras to each other.