Automation of driving leads to decrease in driver agency, and there are concerns about motion sickness in automated vehicles. The automated driving agencies are closely related to virtual reality technology, which has been confirmed in relation to simulator sickness. Such motion sickness has a similar mechanism as sensory conflict. In this study, we investigated the use of deep learning for predicting motion. We conducted experiments using an actual vehicle and a stereoscopic image simulation. For each experiment, we predicted the occurrences of motion sickness by comparing the data from the stereoscopic simulation to an experiment with actual vehicles. Based on the results of the motion sickness prediction, we were able to extend the data on a stereoscopic simulation in improving the accuracy of predicting motion sickness in an actual vehicle. Through the performance of stereoscopic visual simulation, it is considered possible to utilize the data in deep learning.
Automation of driving leads to decrease in driver agency, and there are concerns about motion sickness in automated vehicles. The automated driving agencies are closely related to virtual reality technology, which has been confirmed in relation to simulator sickness. Such motion sickness has a similar mechanism as sensory conflict. In this study, we investigated the use of deep learning for predicting motion. We conducted experiments using an actual vehicle and a stereoscopic image simulation. For each experiment, we predicted the occurrences of motion sickness by comparing the data from the stereoscopic simulation to an experiment with actual vehicles. Based on the results of the motion sickness prediction, we were able to extend the data on a stereoscopic simulation in improving the accuracy of predicting motion sickness in an actual vehicle. Through the performance of stereoscopic visual simulation, it is considered possible to utilize the data in deep learning.
We analyzed the impact of common stereoscopic three-dimensional (S3D) depth distortion on S3D optic flow in virtual reality environments. The depth distortion is introduced by mismatches between the image acquisition and display parameters. The results show that such S3D distortions induce large S3D optic flow distortions and may even induce partial/full optic flow reversal within a certain depth range, depending on the viewer’s moving speed and the magnitude of S3D distortion. We hypothesize that the S3D optic flow distortion may be a source of intra-sensory conflict that could be a source of visually induced motion sickness.