1-bit matrix completion180 degree images100 Hue test1/f noise108 Megapixel1st and 2nd FM generation 3D halftoning1 MICRON PIXELS133-MEGAPIXEL
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2D/3D imaging, high performance computing, imaging systems, efficient computations and storage2.5D PRINTING2x2 On-chip Lens2.5 D printing2D AND 3D CONVERTIBLE DISPLAY2.5D printing2AFC2.5D2D2D printing2-D barcodes2D-TO-3D CONVERSION ARTIFACTS2D DCT2D VIEWS2.5D reconstruction2-d scale2D metrics2D to Hologram conversion2D-plus-depth video2D and 3D video
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3DMM3D Compression and Encryption3D VISUALIZATION3D reconstruction3D MESH3D Iterative Halftoning360° STEREO PANORAMAS3D-CNN3D Lidar3D Scene Reconstruction3DSR3D displays3DViewers3D communications360-degree video3D MESHES3D Display360-degree3D Gaussian splatting3D Compression3D Computer Graphics3D object shape3D Models3D Video Conferencing3D Quality360-deg quality assessment360-DEGREE IMAGE3D shape analysis3-D RECONSTRUCTION3D MODELLING3d localization3D Image Processing3D RANGE IMAGING3D SCENE RECONSTRUCTION AND MODELING3D and 2D3D SHAPE INDEXING AND RETRIEVAL3D SALIENCY3D Meshes3D halftoning3D print3D Video3-T pixel3D-human body detection3D recursive search3D printer3D RECOVERY3D Photogrammetry3D audio3D imaging3D ACQUISITION ARCHITECTURE3D INTERACTION360° VIDEO3D localization and mapping3D digitization and dissemination3D Print Appearance3D colour Digital Image Correlation3D range geometry3D localization3D/4D SCANNING3D-assisted features3D human-centered technologies3D point cloud3D-Anisotropic smoothing3DCNN3D Scene Reconstruction and Modeling3D mesh simplification35MM FILM DIGITIZATION3D projector3D IMAGE3D STIMULI3A Algorithms3d video3D surface structure based halftoning3D glasses3D COMPRESSION AND ENCRYPTION3D3D encoding3D vision3D Color Printing360-degree imaging3D CG Image3D Reconstruction3d3D Range Data Encoding3D-printing3D USER INTERFACES3D cinema and TV360-Degree Video Technology3D PROFILE3D TV3A ALGORITHMS360 Video3d mapping360x3D scene capture3-D SHAPE RECOVERY3D DISPLAY3D visual representation3D-high efficiency video coding3D Digital Image Correlation3D image compression3D adaptive halftoning3D-HEVC3D camera3D Data Sources3D Halftoning3D Shape Indexing and Retrieval3D/4D DATA PROCESSING AND FILTERING3D Video Communications3D scene flow estimation3D connected tube model360-degree videos3D Tracking3D EDUCATIONAL MATERIAL3D surface reproduction3D Range Data3D Modeling3D STACK3D Imaging3D compression3D model3D TRANSFORMATION360-degree Image3D HALFTONING360 IMAGING3D depth sensing360° video3D Curvelet3ARRI footage3D range scanning3D modeling3D/2D Visuals3D skeletal joint point cloud; deep learning; PointNet++ method3D Vision3D Immersion3D digital halftoning3D RECONSTRUCTION3D rigid transformations3D modelling3D capture3D Mapping3D scanning3D Range Data Compression360 degree images3D affine transformation3D Point Cloud3D Printing3D recovery360-degree content3D Communications3D printing3D PRINTER3D shape3D video3D-LUT3D/4D Scanning3D perception360 panorama3D stereo vision360-degree image projection360 degrees video360-degree art exhibition3D CAMERAS360-degree images3D Object Detection3D Morphable Model3D MODEL3D PRINTING3D face alignment3D theater program listing3D Measurement3D image3D Telepresence3D Data Processing3D-shooting3D position measurement of people3DLUT3D DIGITIZATION METHOD FOR OIL PAINTINGS3D mesh3D shape indexing and retrieval3D refinement3D-color perception3D display3D scene classification3D video processing3D objects3D warping3D surface3D Saliency3D Gaussian Splatting3D optical scans3D data processing360-video360-degree video streaming3D depth-map3D mapping and localization3D/4D Data Processing and Filtering360VR
In this paper we analyze the most used measures for the assessment of spectral similarity of reflectance and radiance signals. First of all we divide them in five groups on the basis of the type of errors they measure. We proceed analyzing their mathematical definition to identify
unintended behaviors and types of errors they are blind to. Then exploiting the Munsell atlas we analyze the correlation between metrics in terms of both Pearson's Linear Correlation Coefficient (PLCC) and Spearman's Rank Order Correlation Coefficient (SROCC). Finally we analyze the behaviour
of the selected metrics with respect to two different color properties: the Chroma and the Lightness computed in the CIE L* a* b* color space.
The source code of the spectral measures considered is available at the following link: <ext-link ext-link-type="url" xlink:href="https://celuigi.github.io/spectral-similarity-metrics-comparison/">https://celuigi.github.io/spectral-similarity-metrics-comparison/</ext-link>.