1st and 2nd FM generation 3D halftoning133-MEGAPIXEL1 MICRON PIXELS1-bit matrix completion180 degree images1/f noise108 Megapixel100 Hue test
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2.5D reconstruction2D DCT2D VIEWS2D and 3D video2D-plus-depth video2D to Hologram conversion2-d scale2D metrics2.5D printing2D AND 3D CONVERTIBLE DISPLAY2.5 D printing2.5D PRINTING2D/3D imaging, high performance computing, imaging systems, efficient computations and storage2x2 On-chip Lens2D-TO-3D CONVERSION ARTIFACTS2-D barcodes2D printing2.5D2D2AFC
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3D printing360-degree content3D Communications3D PRINTER3D shape3D Range Data Compression360 degree images3D modelling3D capture3D Mapping3D scanning3D Printing3D recovery3D affine transformation3D Point Cloud3D/2D Visuals3D skeletal joint point cloud; deep learning; PointNet++ method3D modeling3D RECONSTRUCTION3D rigid transformations3D Vision3D Immersion3D digital halftoning3D HALFTONING360 IMAGING360° video3D Curvelet3ARRI footage3D range scanning3D depth sensing3D TRANSFORMATION3D Imaging3D compression3D model360-degree Image3D Range Data3D surface reproduction3D STACK3D Modeling3D scene flow estimation3D connected tube model360-degree videos3D Shape Indexing and Retrieval3D/4D DATA PROCESSING AND FILTERING3D Video Communications3D EDUCATIONAL MATERIAL3D Tracking3D image compression3D Digital Image Correlation3D camera3D Data Sources3D Halftoning3D adaptive halftoning3D-HEVC3D mapping and localization3D/4D Data Processing and Filtering360VR360-video360-degree video streaming3D depth-map3D surface3D Saliency3D Gaussian Splatting3D optical scans3D data processing3D video processing3D scene classification3D objects3D warping3D shape indexing and retrieval3D mesh3D-color perception3D display3D refinement3D theater program listing3D Measurement3D-shooting3D position measurement of people3DLUT3D DIGITIZATION METHOD FOR OIL PAINTINGS3D image3D Telepresence3D Data Processing3D Morphable Model360-degree images3D Object Detection3D MODEL3D PRINTING3D face alignment3D/4D Scanning3D video3D-LUT360-degree image projection360 degrees video360-degree art exhibition3D CAMERAS3D perception360 panorama3D stereo vision3D SALIENCY3D Meshes3D Video3-T pixel3D-human body detection3D recursive search3D halftoning3D print3D and 2D3D SCENE RECONSTRUCTION AND MODELING3D SHAPE INDEXING AND RETRIEVAL360-deg quality assessment360-DEGREE IMAGE3D shape analysis3D Video Conferencing3D Quality3D Image Processing3D RANGE IMAGING3-D RECONSTRUCTION3D MODELLING3d localization3D Models3D Compression3D Computer Graphics3D object shape3D MESHES3D Display360-degree3D Gaussian splatting3DSR3DViewers3D communications360-degree video3D displays3D MESH3D Iterative Halftoning360° STEREO PANORAMAS3D Lidar3D Scene Reconstruction3D-CNN3DMM3D Compression and Encryption3D VISUALIZATION3D reconstruction3d mapping360x3D scene capture3-D SHAPE RECOVERY3A ALGORITHMS360 Video3D visual representation3D-high efficiency video coding3D DISPLAY3D USER INTERFACES3D TV3D cinema and TV360-Degree Video Technology3D PROFILE3D Reconstruction3D Color Printing360-degree imaging3D CG Image3d3D Range Data Encoding3D-printing3D STIMULI3A Algorithms3d video3D IMAGE3D3D encoding3DGS3D vision3D surface structure based halftoning3D glasses3D COMPRESSION AND ENCRYPTION3D-Anisotropic smoothing3DCNN3D Scene Reconstruction and Modeling3D point cloud3D human-centered technologies3D mesh simplification35MM FILM DIGITIZATION3D projector3D/4D SCANNING3D localization3D-assisted features3D Print Appearance3D colour Digital Image Correlation3D localization and mapping3D digitization and dissemination3D range geometry3D audio3D imaging3D ACQUISITION ARCHITECTURE3D INTERACTION360° VIDEO3D printer3D RECOVERY3D Photogrammetry
Museums are digitizing their collections of 3D objects. Video games provide the technology to interact with these objects, but the educational goals of a museum are often at odds with the creative forces in a traditional game for entertainment. Efforts to bridge this gap have either
settled on serious games with diminished entertainment value or have relied on historical fictions that blur the line between reality and fantasy. The Vessel project is a 3D game designed around puzzle mechanics that remains a game for entertainment while realizing the benefits of incorporating
digitized artifacts from a museum. We explore how the critical thinking present in solving puzzles can still encourage engagement of the story the artifacts have to tell without creating an historical fiction. Preliminary results show a preference for our in-game digital interaction over a
traditional gallery and a desire to learn more about the artifacts after playing.