1st and 2nd FM generation 3D halftoning133-MEGAPIXEL1 MICRON PIXELS180 degree images1-bit matrix completion1/f noise108 Megapixel100 Hue test
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2.5D reconstruction2D VIEWS2D DCT2D and 3D video2D-plus-depth video2D to Hologram conversion2-d scale2D metrics2.5D printing2D AND 3D CONVERTIBLE DISPLAY2.5 D printing2D/3D imaging, high performance computing, imaging systems, efficient computations and storage2.5D PRINTING2-D barcodes2D-TO-3D CONVERSION ARTIFACTS2D printing2.5D2D2AFC
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3D Communications360-degree content3D printing3D shape3D PRINTER3D capture3D Mapping3D scanning3D modelling360 degree images3D Range Data Compression3D Point Cloud3D affine transformation3D recovery3D Printing3D modeling3D/2D Visuals3D Vision3D Immersion3D digital halftoning3D RECONSTRUCTION3D rigid transformations360 IMAGING3D HALFTONING3D depth sensing3D range scanning360° video3D Curvelet3ARRI footage3D model3D Imaging3D compression3D TRANSFORMATION360-degree Image3D surface reproduction3D Range Data3D Modeling3D STACK3D Video Communications3D Shape Indexing and Retrieval3D/4D DATA PROCESSING AND FILTERING3D connected tube model3D scene flow estimation360-degree videos3D Tracking3D EDUCATIONAL MATERIAL3D Digital Image Correlation3D image compression3D-HEVC3D adaptive halftoning3D Data Sources3D Halftoning3D camera3D mapping and localization3D/4D Data Processing and Filtering360VR360-degree video streaming3D depth-map360-video3D surface3D Saliency3D optical scans3D data processing3D scene classification3D video processing3D warping3D objects3D mesh3D shape indexing and retrieval3D refinement3D-color perception3D display3D theater program listing3D Measurement3D Telepresence3D Data Processing3D DIGITIZATION METHOD FOR OIL PAINTINGS3D-shooting3D position measurement of people360-degree images3D Object Detection3D Morphable Model3D MODEL3D face alignment3D PRINTING3D video3D-LUT3D/4D Scanning3D stereo vision3D perception360 panorama360 degrees video360-degree art exhibition3D CAMERAS360-degree image projection3D SALIENCY3D Meshes3D print3D halftoning3D recursive search3D-human body detection3D Video3-T pixel3D SCENE RECONSTRUCTION AND MODELING3D and 2D3D SHAPE INDEXING AND RETRIEVAL3D Quality3D Video Conferencing3D shape analysis360-deg quality assessment360-DEGREE IMAGE3d localization3-D RECONSTRUCTION3D MODELLING3D Image Processing3D RANGE IMAGING3D Computer Graphics3D Compression3D object shape3D Models360-degree3D MESHES3D Display3D Gaussian splatting3DSR3D displays3D communications360-degree video3DViewers3D Iterative Halftoning360° STEREO PANORAMAS3D MESH3D-CNN3D Lidar3D Scene Reconstruction3DMM3D VISUALIZATION3D Compression and Encryption3D reconstruction360 Video3A ALGORITHMS360x3D scene capture3-D SHAPE RECOVERY3d mapping3D DISPLAY3D-high efficiency video coding3D visual representation3D USER INTERFACES360-Degree Video Technology3D PROFILE3D cinema and TV3D TV360-degree imaging3D Color Printing3D Reconstruction3D-printing3d3D Range Data Encoding3D IMAGE3d video3D STIMULI3D surface structure based halftoning3D glasses3D COMPRESSION AND ENCRYPTION3D vision3D encoding3D3D point cloud3D human-centered technologies3D Scene Reconstruction and Modeling3D-Anisotropic smoothing3DCNN3D projector3D mesh simplification35MM FILM DIGITIZATION3D localization3D/4D SCANNING3D-assisted features3D localization and mapping3D digitization and dissemination3D Print Appearance3D colour Digital Image Correlation3D range geometry3D RECOVERY3D printer360° VIDEO3D INTERACTION3D audio3D imaging3D ACQUISITION ARCHITECTURE
This document provides an overview of the 2017 Stereoscopic Displays and Applications conference (the 28th in the series) and an introduction to the conference proceedings.