1-bit matrix completion180 degree images100 Hue test108 Megapixel1/f noise1st and 2nd FM generation 3D halftoning1 MICRON PIXELS133-MEGAPIXEL
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2.5 D printing2D/3D imaging, high performance computing, imaging systems, efficient computations and storage2.5D PRINTING2.5D printing2D AND 3D CONVERTIBLE DISPLAY2D2.5D2AFC2-D barcodes2D-TO-3D CONVERSION ARTIFACTS2D printing2.5D reconstruction2D DCT2D VIEWS2D to Hologram conversion2D metrics2-d scale2D and 3D video2D-plus-depth video
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3D displays3D communications360-degree video3DSR3D Gaussian splatting3D Display3D MESHES360-degree3D reconstruction3DMM3D VISUALIZATION3D Compression and Encryption3D-CNN3D Scene Reconstruction3D Lidar3D MESH3D Iterative Halftoning360° STEREO PANORAMAS3D SHAPE INDEXING AND RETRIEVAL3D SCENE RECONSTRUCTION AND MODELING3D and 2D3D halftoning3D print3D Video3-T pixel3D recursive search3D-human body detection3D Meshes3D SALIENCY3D Computer Graphics3D Compression3D object shape3D Models3-D RECONSTRUCTION3D MODELLING3d localization3D Image Processing3D RANGE IMAGING3D Quality3D Video Conferencing360-deg quality assessment360-DEGREE IMAGE3D shape analysis3D-assisted features3D localization3D/4D SCANNING35MM FILM DIGITIZATION3D mesh simplification3D projector3D human-centered technologies3D point cloud3D-Anisotropic smoothing3DCNN3D Scene Reconstruction and Modeling3D printer3D RECOVERY3D imaging3D audio3D ACQUISITION ARCHITECTURE360° VIDEO3D INTERACTION3D range geometry3D digitization and dissemination3D localization and mapping3D Print Appearance3D colour Digital Image Correlation3D cinema and TV360-Degree Video Technology3D PROFILE3D TV3D USER INTERFACES3D DISPLAY3D visual representation3D-high efficiency video coding3A ALGORITHMS360 Video3d mapping3-D SHAPE RECOVERY360x3D scene capture3D surface structure based halftoning3D COMPRESSION AND ENCRYPTION3D glasses3D encoding3D3D vision3D IMAGE3D STIMULI3d video3d3D Range Data Encoding3D-printing3D Color Printing360-degree imaging3D Reconstruction3D Modeling3D STACK3D surface reproduction3D Range Data360-degree Image3D Imaging3D compression3D model3D TRANSFORMATION3D adaptive halftoning3D-HEVC3D camera3D Data Sources3D Halftoning3D Digital Image Correlation3D image compression3D Tracking3D EDUCATIONAL MATERIAL3D/4D DATA PROCESSING AND FILTERING3D Shape Indexing and Retrieval3D Video Communications3D connected tube model3D scene flow estimation360-degree videos3D affine transformation3D Point Cloud3D Printing3D recovery3D modelling3D capture3D scanning3D Mapping3D Range Data Compression360 degree images3D PRINTER3D shape360-degree content3D Communications3D printing3D depth sensing360° video3ARRI footage3D Curvelet3D range scanning3D HALFTONING360 IMAGING3D Immersion3D Vision3D digital halftoning3D RECONSTRUCTION3D rigid transformations3D modeling3D/2D Visuals3D Telepresence3D Data Processing3D-shooting3D position measurement of people3D DIGITIZATION METHOD FOR OIL PAINTINGS3D theater program listing3D Measurement3D refinement3D display3D-color perception3D mesh3D shape indexing and retrieval3D perception360 panorama3D stereo vision360-degree image projection360 degrees video360-degree art exhibition3D CAMERAS3D-LUT3D video3D/4D Scanning3D MODEL3D face alignment3D PRINTING360-degree images3D Object Detection3D Morphable Model360-video3D depth-map360-degree video streaming360VR3D/4D Data Processing and Filtering3D mapping and localization3D objects3D warping3D scene classification3D video processing3D optical scans3D data processing3D surface3D Saliency
A reset noise reduction method using a feedback amplifier that results in an 80% noise reduction in 3-transistor (3-T) pixels is presented. 3-T pixels are useful for non-visible imaging applications because they have fewer post-processing issues than 4-T pixels and do not require charge transfer. They suffer from reset noise because correlated-double sampling cannot be realized without additional memory. Analysis of the experimental power spectral density indicates potential for further noise cancellation in future devices.