Augmented Reality is a widely anticipated platform for user interfaces. AR devices have been around for decades but are for the first time becoming affordable and viable as a consumer device. Through direct representation of 3D space and integration with haptic controls, AR brings many benefits to a user during training scenarios, namely increased knowledge acquisition and direct applicability. We believe these opportunities are not enough explored yet in medical training scenarios. This paper reports on our medical simulation for intubation training, which uses an Oculus Rift DK2 with the stereo camera device Ovrvision Pro. Our work shows great potential for augmented reality devices in medical training, but the hardware devices have yet to mature for widespread use.