yoloYou only look once v3 (YOLOv3)YouTubeYOLOv5YOLOv8YOLOYOLO-RYolov5YOLOXYOLOv7-tinyYou only look once (YOLO)
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Z numberZERNIKEZEISSZero Parallax SettingZoom FatigueZ-type SchlierenZero-Shot ClassificationZernike polynomialZebra EmbryoZERNIKE MOMENTS
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0.8um pixel
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1-bit matrix completion180 degree images1/f noise108 Megapixel100 Hue test1st and 2nd FM generation 3D halftoning133-MEGAPIXEL1 MICRON PIXELS
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2D AND 3D CONVERTIBLE DISPLAY2.5D printing2D/3D imaging, high performance computing, imaging systems, efficient computations and storage2.5D PRINTING2.5 D printing2D printing2-D barcodes2D-TO-3D CONVERSION ARTIFACTS2AFC2.5D2D2D DCT2D VIEWS2.5D reconstruction2D-plus-depth video2D and 3D video2-d scale2D metrics2D to Hologram conversion
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3D Video Conferencing3D Quality360-deg quality assessment360-DEGREE IMAGE3D shape analysis3-D RECONSTRUCTION3D MODELLING3d localization3D Image Processing3D RANGE IMAGING3D Compression3D Computer Graphics3D object shape3D Models3D SALIENCY3D Meshes3D halftoning3D print3D Video3-T pixel3D-human body detection3D recursive search3D SCENE RECONSTRUCTION AND MODELING3D and 2D3D SHAPE INDEXING AND RETRIEVAL3D MESH3D Iterative Halftoning360° STEREO PANORAMAS3D-CNN3D Lidar3D Scene Reconstruction3DMM3D Compression and Encryption3D VISUALIZATION3D reconstruction3D MESHES3D Display360-degree3D Gaussian splatting3DSR3D displays3D communications360-degree video3D Color Printing360-degree imaging3D Reconstruction3d3D Range Data Encoding3D-printing3D IMAGE3D STIMULI3d video3D surface structure based halftoning3D glasses3D COMPRESSION AND ENCRYPTION3D3D encoding3D vision3A ALGORITHMS360 Video3d mapping360x3D scene capture3-D SHAPE RECOVERY3D DISPLAY3D visual representation3D-high efficiency video coding3D USER INTERFACES3D cinema and TV360-Degree Video Technology3D PROFILE3D TV3D localization and mapping3D digitization and dissemination3D Print Appearance3D colour Digital Image Correlation3D range geometry3D printer3D RECOVERY3D audio3D imaging3D ACQUISITION ARCHITECTURE3D INTERACTION360° VIDEO3D human-centered technologies3D point cloud3D-Anisotropic smoothing3DCNN3D Scene Reconstruction and Modeling3D mesh simplification35MM FILM DIGITIZATION3D projector3D localization3D/4D SCANNING3D-assisted features3D modeling3D/2D Visuals3D Vision3D Immersion3D digital halftoning3D RECONSTRUCTION3D rigid transformations3D HALFTONING360 IMAGING3D depth sensing360° video3D Curvelet3ARRI footage3D range scanning360-degree content3D Communications3D printing3D PRINTER3D shape3D modelling3D capture3D Mapping3D scanning3D Range Data Compression360 degree images3D affine transformation3D Point Cloud3D Printing3D recovery3D Shape Indexing and Retrieval3D/4D DATA PROCESSING AND FILTERING3D Video Communications3D scene flow estimation3D connected tube model360-degree videos3D Tracking3D EDUCATIONAL MATERIAL3D Digital Image Correlation3D image compression3D adaptive halftoning3D-HEVC3D camera3D Data Sources3D Halftoning3D Imaging3D compression3D model3D TRANSFORMATION360-degree Image3D surface reproduction3D Range Data3D Modeling3D STACK3D surface3D Saliency3D optical scans3D data processing3D scene classification3D video processing3D objects3D warping3D mapping and localization3D/4D Data Processing and Filtering360VR360-video360-degree video streaming3D depth-map360-degree images3D Object Detection3D Morphable Model3D MODEL3D PRINTING3D face alignment3D video3D-LUT3D/4D Scanning3D perception360 panorama3D stereo vision360-degree image projection360 degrees video360-degree art exhibition3D CAMERAS3D mesh3D shape indexing and retrieval3D refinement3D-color perception3D display3D theater program listing3D Measurement3D Telepresence3D Data Processing3D-shooting3D position measurement of people3D DIGITIZATION METHOD FOR OIL PAINTINGS
We describe the implementation of a non-contact motion encoder based on the Near-Sensor Image Processing (NSIP) concept. Rather than computing image displacements between frames we search for "LEP stability" as used successfully in a previously published Time-to-Impact detector. A LEP
is a single pixel feature that is tracked during its motion. It is found that this results in a non-complex and fast implementation. As with other NSIP-based solutions, high dynamic range is obtained as the sensor adapts itself to the lighting conditions.