133-MEGAPIXEL1 MICRON PIXELS1st and 2nd FM generation 3D halftoning100 Hue test1/f noise108 Megapixel1-bit matrix completion180 degree images
2
2D-plus-depth video2D and 3D video2-d scale2D metrics2D to Hologram conversion2D DCT2D VIEWS2.5D reconstruction2D printing2D-TO-3D CONVERSION ARTIFACTS2-D barcodes2AFC2.5D2D2D AND 3D CONVERTIBLE DISPLAY2.5D printing2.5D PRINTING2D/3D imaging, high performance computing, imaging systems, efficient computations and storage2x2 On-chip Lens2.5 D printing
3
3D video processing3D scene classification3D objects3D warping3D Saliency3D surface3D Gaussian Splatting3D data processing3D optical scans360-video3D depth-map360-degree video streaming3D mapping and localization360VR3D/4D Data Processing and Filtering3D/4D Scanning3D-LUT3D video360-degree image projection3D CAMERAS360 degrees video360-degree art exhibition360 panorama3D perception3D stereo vision3D Morphable Model3D Object Detection360-degree images3D PRINTING3D face alignment3D MODEL3D Measurement3D theater program listing3D position measurement of people3D-shooting3D DIGITIZATION METHOD FOR OIL PAINTINGS3DLUT3D Data Processing3D Telepresence3D image3D shape indexing and retrieval3D mesh3D display3D-color perception3D refinement3D HALFTONING360 IMAGING3ARRI footage3D Curvelet360° video3D range scanning3D depth sensing3D skeletal joint point cloud; deep learning; PointNet++ method3d scanning3D/2D Visuals3D modeling3D rigid transformations3D RECONSTRUCTION3D digital halftoning3D Immersion3D Vision3D Range Data Compression360 degree images3D modelling3D scanning3D Mapping3D capture3D Printing3D recovery3D affine transformation3D Point Cloud3D printing360-degree content3D Communications3D PRINTER3D shape3D image compression3D Digital Image Correlation3D camera3D Halftoning3D Data Sources3D adaptive halftoning3D-HEVC360-degree videos3D scene flow estimation3D connected tube model3D/4D DATA PROCESSING AND FILTERING3D Shape Indexing and Retrieval3D Video Communications3D EDUCATIONAL MATERIAL3D Tracking3D Range Data3D surface reproduction3D STACK3D Modeling3D TRANSFORMATION3D compression3D Imaging3D model360-degree Image3D STIMULI3d video3A Algorithms3D IMAGE3D3D encoding3D vision3DGS3D COMPRESSION AND ENCRYPTION3D glasses3D surface structure based halftoning3D Reconstruction3D Color Printing360-degree imaging3D CG Image3D Range Data Encoding3d3D-printing3D USER INTERFACES3D TV3D cinema and TV3D PROFILE360-Degree Video Technology3-D SHAPE RECOVERY3d mapping360x3D scene capture3A ALGORITHMS360 Video3D visual representation3D-high efficiency video coding3D DISPLAY3D ACQUISITION ARCHITECTURE3D imaging3D audio360° VIDEO3D INTERACTION3D printer3D Photogrammetry3D RECOVERY3D colour Digital Image Correlation3D Print Appearance3D digitization and dissemination3D localization and mapping3D range geometry3D/4D SCANNING3D localization3D-assisted features3DCNN3D-Anisotropic smoothing3D Scene Reconstruction and Modeling3D point cloud3D human-centered technologies35MM FILM DIGITIZATION3D mesh simplification3D projector3D Models3D object shape3D Compression3D Computer Graphics360-DEGREE IMAGE360-deg quality assessment3D shape analysis3D Video Conferencing3D Quality3D RANGE IMAGING3D Image Processing3D MODELLING3-D RECONSTRUCTION3d localization3D and 2D3D SCENE RECONSTRUCTION AND MODELING3D SHAPE INDEXING AND RETRIEVAL3D Meshes3D SALIENCY3-T pixel3D Video3D-human body detection3D recursive search3D halftoning3D print3D Compression and Encryption3D VISUALIZATION3DMM3D reconstruction3D MESH360° STEREO PANORAMAS3D Iterative Halftoning3D Scene Reconstruction3D Lidar3D-CNN3DSR3DViewers360-degree video3D models3D communications3D displays3D Display3D MESHES360-degree3D Gaussian splatting
We present a line-scan stereo system and descriptor-based dense stereo matching for high-performance vision applications. Additionally we introduce a post-processing step based on total variation (TV) regularization for robust disparity estimation. Descriptor-based matching utilizes
the Stochastic Binary Local Descriptor (STABLE). The performance of STABLE was shown to be superior to other binary descriptors, both w.r.t. stereo reconstruction quality as well as runtime performance. Regularized estimation of disparity maps is suggested as a hierarchical and iterative post-processing
procedure where the Pseudo-Huber-TV norm was employed. We describe the hardware setup consisting of two line-scan cameras mounted in a car trailer and observing the road surface. Presented are results of 3D road surface reconstruction which are used in applications of road infrastructure maintenance.