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Volume: 19 | Article ID: 11
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An Online Model Viewer for Cultural Heritage in Unity 3D
  DOI :  10.2352/issn.2168-3204.2022.19.1.11  Published OnlineJune 2022
Abstract
Abstract

We present a prototype of a 3D model viewer for cultural heritage built in Unity 3D. The Unity engine allows for the use of custom shaders that can increase realism and provide a uniquely immersive experience with cultural heritage artifacts. Examples of custom shaders that this architecture supports include image-based specular reflections and polynomial texture mapping (PTM) for translucent materials. Furthermore, the software can be built and deployed as a stand-alone WebGL application viewable in the browser without relying on third-party content delivery services. The code for this project is open source and available on GitHub.

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  Cite this article 

Tyler Garcia, Zhangchi Lyu, Michael Tetzlaff, "An Online Model Viewer for Cultural Heritage in Unity 3Din Archiving Conference,  2022,  pp 50 - 55,  https://doi.org/10.2352/issn.2168-3204.2022.19.1.11

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