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<article article-type="research-article">
  <front>
    <journal-meta>
      <journal-id journal-id-type="aggregator">72010604</journal-id>
      <journal-title>Electronic Imaging</journal-title>
      <issn pub-type="ppub">2470-1173</issn><issn pub-type="epub"></issn>
      <publisher>
        <publisher-name>Society for Imaging Science and Technology</publisher-name>
        <publisher-loc>7003 Kilworth Lane, Springfield, VA 22151 USA</publisher-loc>
      </publisher>
    </journal-meta>
    <article-meta>
      <article-id pub-id-type="doi">10.2352/ISSN.2470-1173.2020.13.ERVR-382</article-id>
      <article-id pub-id-type="sici">2470-1173(20200126)2020:13L.3821;1-</article-id>
      <article-id pub-id-type="publisher-id">ei_24701173_v2020n13_input/s13.xml</article-id>
      <article-id pub-id-type="other">/ist/ei/2020/00002020/00000013/art00012</article-id>
      <article-categories>
        <subj-group>
          <subject>Articles</subject>
        </subj-group>
      </article-categories>
      <title-group>
        <article-title>RaViS: Real-time accelerated View Synthesizer for immersive video 6DoF VR</article-title>
      </title-group>
      <contrib-group>
        <contrib>
          <name>
            <surname>Bonatto</surname>
            <given-names>Daniele</given-names>
          </name>
        </contrib>
        <contrib>
          <name>
            <surname>Fachada</surname>
            <given-names>Sarah</given-names>
          </name>
        </contrib>
        <contrib>
          <name>
            <surname>Lafruit</surname>
            <given-names>Gauthier</given-names>
          </name>
        </contrib>
      </contrib-group>
      <pub-date>
        <day>26</day>
        <month>01</month>
        <year>2020</year>
      </pub-date>
      <volume>2020</volume>
      <issue>13</issue>
      <fpage>382-1</fpage>
      <lpage>382-9</lpage>
      <permissions>
        <copyright-year>2020</copyright-year>
      </permissions>
      <abstract>
        <p>
          <italic>MPEG-I, the upcoming standard for immersive video, has steadily explored immersive video technology for free navigation applications, where any virtual viewpoint to the scene is created using Depth Image-Based Rendering (DIBR) from any number of stationary cameras positioned around
 the scene. This exploration has recently evolved towards a rendering pipeline using camera feeds, as well as a standard file format, containing all information for synthesizing a virtual viewpoint to a scene. We present an acceleration of our Reference View Synthesis software (RVS) that enables
 the rendering in real-time of novel views in a head mounted display, hence supporting virtual reality (VR) with 6 Degrees of Freedom (6DoF) including motion parallax within a restricted viewing volume. In this paper, we explain its main engineering challenges. </italic>
        </p>
      </abstract>
      <kwd-group>
        <kwd>Real-time view synthesis</kwd>
        <kwd>Depth Image-Based Rendering</kwd>
        <kwd>Immersive video 6DoF</kwd>
        <kwd>MPEG-I Visual</kwd>
      </kwd-group>
    </article-meta>
  </front>
</article>
