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<article article-type="research-article">
  <front>
    <journal-meta>
      <journal-id journal-id-type="aggregator">72010604</journal-id>
      <journal-title>Electronic Imaging</journal-title>
      <issn pub-type="ppub">2470-1173</issn><issn pub-type="epub"></issn>
      <publisher>
        <publisher-name>Society for Imaging Science and Technology</publisher-name>
        <publisher-loc>7003 Kilworth Lane, Springfield, VA 22151 USA</publisher-loc>
      </publisher>
    </journal-meta>
    <article-meta>
      <article-id pub-id-type="doi">10.2352/ISSN.2470-1173.2019.2.ERVR-184</article-id>
      <article-id pub-id-type="sici">2470-1173(20190113)2019:2L.1841;1-</article-id>
      <article-id pub-id-type="publisher-id">ei_24701173_v2019n2_input/s11.xml</article-id>
      <article-id pub-id-type="other">/ist/ei/2019/00002019/00000002/art00011</article-id>
      <article-categories>
        <subj-group>
          <subject>Articles</subject>
        </subj-group>
      </article-categories>
      <title-group>
        <article-title>Enhancing Mobile VR Immersion: A Multimodal System of Neural Networks Approach to an IMU Gesture Controller</article-title>
      </title-group>
      <contrib-group>
        <contrib>
          <name>
            <surname>Ni˜no</surname>
            <given-names>Juan</given-names>
          </name>
        </contrib>
        <contrib>
          <name>
            <surname>Kiss</surname>
            <given-names>Jocelyne</given-names>
          </name>
        </contrib>
        <contrib>
          <name>
            <surname>Edwards</surname>
            <given-names>Geoffrey</given-names>
          </name>
        </contrib>
        <contrib>
          <name>
            <surname>Morales</surname>
            <given-names>Ernesto</given-names>
          </name>
        </contrib>
        <contrib>
          <name>
            <surname>Ochoa</surname>
            <given-names>Sherezada</given-names>
          </name>
        </contrib>
        <contrib>
          <name>
            <surname>Bernier</surname>
            <given-names>Bruno</given-names>
          </name>
        </contrib>
      </contrib-group>
      <pub-date>
        <day>13</day>
        <month>01</month>
        <year>2019</year>
      </pub-date>
      <volume>2019</volume>
      <issue>2</issue>
      <fpage>184-1</fpage>
      <lpage>184-6</lpage>
      <permissions>
        <copyright-year>2019</copyright-year>
      </permissions>
      <abstract>
        <p>
          <italic>An effect of immersion is a desirable quality in VR interfaces and its improvement has received a lot of attention in recent years. However, enhancing immersion by eliciting feelings of embodiment and presence through multimodal interactions often requires expensive and bulky dedicated
 tracking systems. This renders these interactions prohibitable for mobile VR platforms. Our work focused on developing a voice and motion gesture controller with tactile feedback to induce physical sensations and arouse the feeling of embodiment and presence in mobile VR platforms. A mobile
 virtual reality interface was designed to validate our system through a user experiment. The results indicate that the feelings of presence, embodiment and overall immersion in the mobile VR interface were increased by the use of our system.</italic>
        </p>
      </abstract>
      <kwd-group>
        <kwd>Mobile VR interface</kwd>
        <kwd>Multimodal gesture controller</kwd>
        <kwd>mobile VR controller</kwd>
      </kwd-group>
    </article-meta>
  </front>
</article>
