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<article article-type="research-article">
  <front>
    <journal-meta>
      <journal-id journal-id-type="aggregator">72010604</journal-id>
      <journal-title>Electronic Imaging</journal-title>
      <issn pub-type="ppub">2470-1173</issn><issn pub-type="epub"></issn>
      <publisher>
        <publisher-name>Society for Imaging Science and Technology</publisher-name>
      </publisher>
    </journal-meta>
    <article-meta>
      <article-id pub-id-type="doi">10.2352/ISSN.2470-1173.2016.9.MMRMA-356</article-id>
      <article-id pub-id-type="sici">2470-1173(20160215)2016:9L.1;1-</article-id>
      <article-id pub-id-type="publisher-id">s4.phd</article-id>
      <article-id pub-id-type="other">/ist/ei/2016/00002016/00000009/art00004</article-id>
      <article-categories>
        <subj-group>
          <subject/>
        </subj-group>
      </article-categories>
      <title-group>
        <article-title>BRDF Interpolation using Anisotropic Stencils</article-title>
      </title-group>
      <contrib-group>
        <contrib>
          <name>
            <surname>Vávra</surname>
            <given-names>Radomír</given-names>
          </name>
        </contrib>
        <contrib>
          <name>
            <surname>Filip</surname>
            <given-names>Jiří</given-names>
          </name>
        </contrib>
      </contrib-group>
      <pub-date>
        <day>15</day>
        <month>02</month>
        <year>2016</year>
      </pub-date>
      <volume>2016</volume>
      <issue>9</issue>
      <fpage>1</fpage>
      <lpage>6</lpage>
      <permissions>
        <copyright-year>2016</copyright-year>
      </permissions>
      <abstract>
        <p>Fast and reliable measurement of material appearance is crucial for many applications ranging from virtual prototyping to visual quality control. The most common appearance representation is BRDF capturing illumination- and viewing-dependent reflectance. One of the approaches to rapid
 BRDF measurement captures its subspace, using so called slices, by continuous movements of a light and camera in azimuthal directions, while their elevations remain fixed. This records set of slices in the BRDF space while remaining data are unknown. We present a novel approach to BRDF reconstruction
 based on a concept of anisotropic stencils interpolating values along predicted locations of anisotropic highlights. Our method marks an improvement over the original linear interpolation method, and thus we ascertain it to be a promising variant of interpolation from such sparse yet very
 effective measurements.</p>
      </abstract>
    </article-meta>
  </front>
</article>
