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<article article-type="research-article">
  <front>
    <journal-meta>
      <journal-id journal-id-type="aggregator">72010350</journal-id>
      <journal-title>Color and Imaging Conference</journal-title>
      <abbrev-journal-title>color imaging conf</abbrev-journal-title>
      <issn pub-type="ppub">2166-9635</issn><issn pub-type="epub"/>
      <publisher>
        <publisher-name>Society of Imaging Science and Technology</publisher-name>
        <publisher-loc>7003 Kilworth Lane, Springfield, VA 22151, USA</publisher-loc>
      </publisher>
    </journal-meta>
    <article-meta><article-id pub-id-type="doi">10.2352/CIC.1999.7.1.art00013</article-id>
      <article-id pub-id-type="sici">2166-9635(19990101)1999:1L.65;1-</article-id>
      <article-id pub-id-type="publisher-id">cic_v1999n1/splitsection13.xml</article-id>
      <article-id pub-id-type="other">/ist/cic/1999/00001999/00000001/art00013</article-id>
      <article-categories>
        <subj-group>
          <subject>Articles</subject>
        </subj-group>
      </article-categories>
      <title-group>
        <article-title>Reducing the Cost of Lookup Table Based Color Transformations</article-title>
      </title-group>
      <contrib-group>
        <contrib>
          <name>
            <surname>Balasubramanian</surname>
            <given-names>Raja</given-names>
          </name>
        </contrib>
      </contrib-group>
      <pub-date>
        <day>01</day>
        <month>01</month>
        <year>1999</year>
      </pub-date>
      <volume>1999</volume>
      <issue>1</issue>
      <fpage>65</fpage>
      <lpage>68</lpage>
      <permissions>
        <copyright-year>1999</copyright-year>
      </permissions>
      <abstract>
        <p>Color transformations in digital imaging systems are often implemented with lookup tables (LUTs) that require some form of multidimensional interpolation. Such LUT based transformations typically involve a trade-off between the computational cost, required storage and/or memory, and
 the resulting accuracy of the transform. In this paper, novel methods are proposed for improving some of these quality-cost trade-offs. The methods fall in two categories: i) those that improve the trade-off between computational cost and quality; and ii) those that enhance the trade-off between
 LUT size and quality. Results show that promising trade-offs can be achieved by exploiting the properties of the human visual system, as well as the characteristics of the function being approximated by the LUT.</p>
      </abstract>
    </article-meta>
  </front>
</article>
